Interactive Basketball and Running experiences we created for SXSW.
We toured the event around the US and to Brazil and Europe.
Raw footage of the basketball experience:
technique
Touchdesigner
Lidar
LED
Unreal Engine
Python
client
SAP
additional credits
Adam Amaral - Creative Direction/Programming
Anthony Maiuri- Animation
William Wharton - Content Creation
Rob Meza - Unreal Engine Programmer
CanopyLA - Sound Design
William Michaelsen - Generative Visuals
Jonathan Moore - Sensor Programming
Pat Quinn
John LaViola
Master of Shapes is a space surfing, geometry taming, buffalo riding, Future House. A design-driven interactive studio specializing in making the impossible. Made up of creative visionaries, gamers, directors & technologists we work together to create innovative world class experiences.
info@masterofshapes.comWhat We Do:
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