MOS was responsible for the tech and game development that allowed professional drivers Matt Powers and Ben Collins to race against each other in a virtual/physical race. A first of its kind for VR and racing.
THE MAIN SPOT
BEHIND THE SCENES
MORE BTS FROM AUSTIN EVANS
technique
Localization
Positional Tracking
Velodyne LIDAR VLP-16
Optical Tracking
Unreal Engine 4
C++
Zed Stereo Camera
Point Grey Camera
client
Castrol Edge
additional credits
Agency: Brooklyn Brothers
Production: Gen Pop
GameDev/Tech: MOS
3D assets/Level Design: Fellow
Lead Technologist: Adam Amaral & Glenn Snyder
Nano Haddad, Arman Afghani
Rob Meza, Dominic Ricci
Master of Shapes is a space surfing, geometry taming, buffalo riding, Future House. A design-driven interactive studio specializing in making the impossible. Made up of creative visionaries, gamers, directors & technologists we work together to create innovative world class experiences.
info@masterofshapes.comWhat We Do:
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