MasterOfShapes

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Orange Sunshine VR

Virtual Reality LSD Trip

A VR acid trip that premiered at SXSW.  Made using Unreal Engine 4 we composited full CG environments with sterescopic live action footage shot on greenscreen. Combined with haptic feedback (a fan, subpac, and heater) the experience is extremely immersive.

OrangeSunshine-Wired
Orange Sunshine

In Engine Still:

UE4 In Game

VR Scout Art Show

 

WIRED – “A VR ACID TRIP WITHOUT THE COMEDOWN”
DAILY MAIL – CAN VIRTUAL REALITY RECREATE THE EFFECTS OF DRUGS?
NO FILM SCHOOL – MAKE YOUR AUDIENCE TRIP ON ACID

  • technique


    VR/HTC Vive
    Stereo Capture
    Unreal Engine
    Haptic Feedback
    Subpac
    Realtime In game Compositing




  • client

    Internal

  • additional credits


    Game Development:
    Adam Amaral, Glenn Snyder, Rob Meza

    William Kirkley



  • Master of Shapes is a space surfing, geometry taming, buffalo riding, Future House. A design-driven interactive studio specializing in making the impossible. Made up of creative visionaries, gamers, directors & technologists we work together to create innovative world class experiences.



    info@masterofshapes.com

    What We Do:

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