MOS created a mirrored portal for Insomniac Events newest festival: “Skyline LA”. Skyline LA took place at the brand new LA Historic State park and as the name implies it has an epic view of the LA skyline. With that … Continue reading
Posted in Design, Work | Leave a commentVirtual Reality is amazing but one of the big complaints is that its such an individual experience its hard for other people in the room to interact and be social with someone that is in VR. That is where our … Continue reading
Posted in Work | 1 CommentInteractive Aquarium created for Instagram at Vidcon. Using projection mapping, Unreal Engine 4, Touch Designer, and airscan Lidar. Realtime visuals reacted as people walked through the water and touched the “instafish”. Some Stills of Design, Previs and Process
Posted in Design, Motion, Work | Leave a commentInteractive Installation for “Better Days” Art show held at WERKARTZ in downtown LA. Used Unreal Engine 4, Leap motion and an LED reactive apple monitor. Using the leap hand tracker allowed you to “pilot” your way through realtime low fi environments with … Continue reading
Posted in Design, Motion, Work | Leave a commentA VR acid trip that premiered at SXSW. Made using Unreal Engine 4 we composited full CG environments with sterescopic live action footage shot on greenscreen. Combined with haptic feedback (a fan, subpac, and heater) the experience is extremely immersive. … Continue reading
Posted in Design, Motion, Work | 1 CommentShort film shot and directed by Master of Shapes and Vt Prodesign.
Posted in Work | Leave a commentMOS was responsible for the tech and game development that allowed professional drivers Matt Powers and Ben Collins to race against each other in a virtual/physical race. A first of its kind for VR and racing. THE MAIN SPOT … Continue reading
Posted in Work | 3 CommentsFor the Mayweather/Pacquiao fight we created a fully playable 8 bit ode to Nintendo favorite “Tyson’s Punchout” using a Nexersys boxing trainer as the controller. Users chose to fight Manny or Floyd using the punching pads, then followed cues from … Continue reading
Posted in Work | Leave a commentDrive a REAL car blind to the REAL world while seeing only a VIRTUAL course. That was the challenge we were presented when approached by Castrol Edge. We had been working on a lot of Virtual Reality projects at the time but … Continue reading
Posted in Design, Work | 5 CommentsWas contacted to create content for Vitamotus’s recent project called the Circuitry of Life. Essentially it was a fully interactive 40ft projected cube. It was awesome to be involved and see something so massive get projected on. Thanks to Viatamotus and VT Production More … Continue reading
Posted in Design, Motion, Work | Leave a commentMOS created the ending animation sequence for Disney film Earth to Echo. During the film the kids are contacted by extra terrestrials via their cell phones. So the ending sequence plays off that by having the credits all occur on … Continue reading
Posted in Design, Motion, Work | Leave a commentCreated these visuals alongside the awesome team from VT prodesign. We decided to do everything as practical as we could, so no post tricks all practical in camera effects. Using a combination of projection mapping, LEDs, vacuum forming, ferro fluid, … Continue reading
Posted in Work | Leave a commentI was approached by the production company WORK to direct a music video for London producer Little People‘s forthcoming We Are But Hunks of Wood LP. Shot in the deserts of California, I got to combine projection mapping with nature, two of my … Continue reading
Posted in Design, Motion, Work | Leave a commentWe were asked by Amplify.la ( a startup accelerator in Venice CA) to create an interactive installation for their upcoming launch party. I have always loved the concept of physical, analog objects interacting with digital, so for the concept was … Continue reading
Posted in Design, Illustration, Motion, Work | Leave a commentMOS created this tumblr music video generator. Powered by dancer.js (audio analyzing javascript api) and tumblr api. It allows users to choose any tumblr site, any song, and have GIF’s or images react in realtime to the audio. Essentially creating music … Continue reading
Posted in Design, Motion, Work | Leave a commentMOS worked with Logan as a Creative Director for the Miley Cyrus Bangerz tour. Specifically designed and animated the visuals for the song “My Darling”
Posted in Design, Motion, Work | Leave a commentWorked with VT productions making 3d mapped content for Target X games party.
Posted in Design, Motion, Work | Leave a commentDesigned and Animated this spot for Bankstreet and Education Northwest to help promote awareness of the inaccuracy of the poverty measure and the repercussions this creates.
Posted in Design, Illustration, Motion, Work | Leave a comment3d Projection Mapping project I created. I First prototyped the design in 3d then recreated it (as accurately as possible) out of paper. Then did live projection animations and designs onto it. Watch the Behind the Scenes above for more … Continue reading
Posted in Design, Motion, Work | Leave a commentWas approached by DNA events to do projection for both interior and exterior of Belasco Theater in downtown Los Angeles, for the ESPY awards party. Was responsible for handling projection, content, creative direction, mapping and rigging of projectors. Interior had … Continue reading
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