We were asked by Snap Chat to be an early developer for there new Snap Chat Lens Studio. So we decided to make this chill Zen Shapehead. Essentially the new tool Snap Lens Studio is like a simplified Unity and … Continue reading
Posted in thelab | Leave a commentWe were asked by Intel to create a useful tool for VR devs that leverages the power of intel CPU’s. Unreal Engine has a powerful virtual reality editor option, but something they did not include is the ability to edit and … Continue reading
Posted in thelab | Leave a commentAfter working on the first-person-shooter-oriented Mobile Room-Scale, we wanted to make show off the more creative side of VIVE Tracker. For this, we developed a 3D-printed spray paint can that uses the GPIO pins on the VIVE Tracker to send … Continue reading
Posted in thelab | 23 CommentsWe debuted our first multiplayer mobile room scale experience at CES this year, and we were actually quite surprised to see how many people actually had alot of fun playing our game “Cover Me!!”. Quick background: “Cover Me!!” is a … Continue reading
Posted in thelab | 9 CommentsWe are big fans of the new HTC Vive tracker and have been lucky to have early developer access. At CES we used the trackers for our mobile room scale experience “Cover Me!!” , which allows players to use their mobile devices along side a … Continue reading
Posted in thelab | 17 Comments