Monthly Archives: June 2016

Instagram Interactive Aquarium

Posted on June 29, 2016

Interactive Aquarium created for Instagram at Vidcon. Using projection mapping, Unreal Engine 4, Touch Designer, and airscan Lidar. Realtime visuals reacted as people walked through the water and touched the “instafish”. Some Stills of Design, Previs and Process  

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Chill Simulator

Posted on June 28, 2016

Interactive Installation for “Better Days” Art show held at WERKARTZ in downtown LA. Used Unreal Engine 4, Leap motion and an LED reactive apple monitor. Using the leap hand tracker allowed you to “pilot” your way through realtime low fi environments with … Continue reading

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