MasterOfShapes

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Morty AI Assistant

Stuffed animal into AI assistant

Imagine Build-a-Bear, except the bear talks back with AI.

For Vultr, we turned their beloved stuffed animal mascot Morty, into a realtime AI assistant. We designed a sci-fi style console where attendees could “build” their own Morty by dialing in his personality and bringing him to life.

Each Morty was unique. While all were trained on Vultr’s product line, people could tune Morty’s traits to be funny, sarcastic, or even tailored to a specific industry. Once activated, Morty talked back, answering real questions about Vultr’s cloud products and turning complex tech into something playful, approachable, and useful.

Nerd details: Morty ran on an ESP32 for real-time audio input and output, with the heavy lifting happening in the cloud. We streamed audio from esp32 over websocket to a cloud based Speech-to-text, text-to-speech, and a DeepSeek + RAG pipeline that kept latency low so Morty could answer instantly with Vultr knowledge. The control panel was controlled with TouchDesigner, with custom buttons, switches, and sliders wired through a Teensy to give it that retro console feel.

  • technique


    Touchdesigner
    Cinema 4d
    ESP 32
    Custom RAG + LLM

  • client

    Vultr

  • additional credits


    Creative Direction - Adam Amaral
    Animation - Anthony Maiuri
    Console Programming - Rob Meza
    ESP32 Programming - Adam Amaral
    Console Design- Jonathan Moore
    Fabrication - FTB Design
    Cloud Development - Kartikey Gaur
    Cloud Development - Mayank Debnath
    Filming - Kaleb Sweeny
    Filming - Adam Amaral

  • Master of Shapes is a space surfing, geometry taming, buffalo riding, Future House. A design-driven interactive studio specializing in making the impossible. Made up of creative visionaries, gamers, directors & technologists we work together to create innovative world class experiences.



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