Author Archives: masterofshapes

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Chill Simulator

Posted on June 28, 2016

Interactive Installation for “Better Days” Art show held at WERKARTZ in downtown LA. Used Unreal Engine 4, Leap motion and an LED reactive apple monitor. Using the leap hand tracker allowed you to “pilot” your way through realtime low fi environments with … Continue reading

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Orange Sunshine VR

Posted on April 19, 2016

A VR acid trip that premiered at SXSW.  Made using Unreal Engine 4 we composited full CG environments with sterescopic live action footage shot on greenscreen. Combined with haptic feedback (a fan, subpac, and heater) the experience is extremely immersive. … Continue reading

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≡╡♦╞≡

Posted on February 26, 2016

Short film shot and directed by Master of Shapes and Vt Prodesign.

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Castrol Edge Virtual Racers

Posted on December 16, 2015

MOS was responsible for the tech and game development that allowed professional drivers Matt Powers and Ben Collins to race against each other in a virtual/physical race. A first of its kind for VR and racing. THE MAIN SPOT         … Continue reading

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Mayweather vs Pacquaio

Posted on June 16, 2015

For the Mayweather/Pacquiao fight we created a fully playable 8 bit ode to Nintendo favorite “Tyson’s Punchout” using a Nexersys boxing trainer as the controller. Users chose to fight Manny or Floyd using the punching pads, then followed cues from … Continue reading

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Castrol Edge Virtual Drift

Posted on June 9, 2015

Drive a REAL car blind to the REAL world while seeing only a VIRTUAL course. That was the challenge we were presented when approached by Castrol Edge. We had been working on a lot of Virtual Reality projects at the time but … Continue reading

Posted in Design, Work | 5 Comments

Mayweather vs Pacquiao Interactive Boxing Game

Posted on April 28, 2015

Made this interactive boxing game currently on display in Vegas for the upcoming mayweather vs pacquiao fight.   I’m not a huge boxing fan but I had alot of fun making this with vtprodesign.  Using a combination of punching sensors … Continue reading

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The Circuitry of Life

Posted on February 23, 2015

Was contacted to create content for Vitamotus’s recent project called the Circuitry of Life.  Essentially it was a fully interactive 40ft projected cube. It was awesome to be involved and see something so massive get projected on.  Thanks to Viatamotus and VT Production More … Continue reading

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The Circuitry of Life , Projection Cube

Posted on February 23, 2015

Recently worked on content for Vitamotus’s recent project called the Circuitry of Life. It was awesome to be involved and see something so massive get projected on.  Thanks to Viatamotus and VT Production More info over at Creators Project

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Earth to Echo – End Credits

Posted on January 9, 2015

MOS created the ending animation sequence for Disney film Earth to Echo. During the film the kids are contacted by extra terrestrials via their cell phones. So the ending sequence plays off that by having the credits all occur on … Continue reading

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Dead Mau5 Visuals

Posted on December 16, 2014

Created these visuals alongside the awesome team from VT prodesign. We decided to do everything as practical as we could, so no post tricks all practical in camera effects. Using a combination of projection mapping, LEDs, vacuum forming, ferro fluid, … Continue reading

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Little People “Aldgate Patterns”

Posted on December 10, 2014

I was approached by the production company WORK  to direct  a music video for London producer Little People‘s forthcoming We Are But Hunks of Wood LP. Shot in the deserts of California, I got to combine projection mapping with nature, two of my … Continue reading

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Amplify.LA Bike Game

Posted on December 1, 2014

We were asked by Amplify.la ( a startup accelerator in Venice CA) to create an interactive installation for their upcoming launch party. I have always loved the concept of physical, analog objects interacting with digital, so for the concept was … Continue reading

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Tumblr Music Video Generator

Posted on November 10, 2014

MOS created this tumblr music video generator. Powered by dancer.js (audio analyzing javascript api) and tumblr api. It allows users to choose any tumblr site, any song, and have GIF’s or images react in realtime to the audio. Essentially creating music … Continue reading

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Miley Cyrus Bangerz Tour

Posted on November 3, 2014

MOS worked with Logan as a Creative Director for the Miley Cyrus Bangerz tour. Specifically designed and animated the visuals for the song “My Darling”

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Oculus Rift + Leap Motion + Arduino + Fun

Posted on September 26, 2014

Lately I have been working on a lot of projects involving VR and other immersive technologies. Here is some fun I had experimenting with the Oculus Rift, Leap Motion, Arduino and Unity.

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DIY PROJECT – Craigslist Computer + $20 LEDs + Arduino

Posted on September 25, 2014

Using touch designer, an arduino mega, relay switch board, and LED’s we put together a fun little project that may or may not give you a seizure.

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Target X Games Party

Posted on September 10, 2014

Worked with VT productions making 3d mapped content for Target X games party.

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How is Poverty Measured?

Posted on September 10, 2014

Designed and Animated this spot for Bankstreet and Education Northwest to help promote awareness of the inaccuracy of the poverty measure and the repercussions this creates.

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I ♥ Tetrahedrons

Posted on September 10, 2014

3d Projection Mapping project I created. I First prototyped the design in 3d then recreated it (as accurately as possible) out of paper. Then did live projection animations and designs onto it. Watch the Behind the Scenes above for more … Continue reading

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