During these pandemic times we have been coming up with new ways to help makes audiences feel more engaged with digital experiences. For the White Claw Winter Games we created a Claw machine that you could control over the internet … Continue reading
Posted in Design, Motion, Work | Leave a commentWe were tasked to design and build the central showcase for SAP Sapphire event. Typically Sapphire is a 3 day annual summit attended by 26,000 customers, partners, and employees from 180 countries. But with a global pandemic the event was … Continue reading
Posted in Design, Motion, Work | Leave a commentEven with quarantine we still wanted to make something awesome for our friends to experience. So we created RoboArcaid. Collaborating with our good friends VTProDesign we created a custom live streamed video game that lets you control giant robots all … Continue reading
Posted in Design, Motion, Work | Leave a commentWe love taking people out of their normal reality and immersing them with interactive installations. So when Intel reached out to us to make a new experience that leverages the power of the multi core i9 chipset and dolby atmos … Continue reading
Posted in Design, Motion, Work | Leave a commentInteractive button mashing game created for AWS Intersect festival. The event was led by Production Club, who reached out to MOS to create a fast paced button mashing game that would be rock solid underneath the immense pressure of excited … Continue reading
Posted in Design, Motion, Work | Leave a commentInteractive Basketball and Running experiences we created for SXSW. We toured the event around the US and to Brazil and Europe. Raw footage of the basketball experience:
Posted in Design, Motion, Work | Leave a commentIf you ever wanted to play Mario Kart in real life now is your chance! We partnered with intel and k1 speed to put together a worlds first virtual reality go kart experience! BTS In Game
Posted in Work | Leave a commentPermanent interactive installation installed at SAP’s new york offices located at 10 hudson yard. MOS was responsible for installing and creating a interactive installation that responded to users movement and constantly evolved with live data.
Posted in Design, Motion, Work | Leave a commentMOS created a Reactive dance floor for Primeknit event in Venice, CA. Using a combination of Zed camera, touchdesigner and projection mapping to create a projected floor that tracked the dancers movements and created real-time visuals.
Posted in Design, Motion, Work | Leave a commentInstallation we created for Badgley Mischka at SAP Sapphire event. Users were able to vote for their favorite dress and trigger reactive visuals and realtime data on what others had chosen at the event.
Posted in Design, Motion, Work | Leave a commentWe were asked by Snap Chat to be an early developer for there new Snap Chat Lens Studio. So we decided to make this chill Zen Shapehead. Essentially the new tool Snap Lens Studio is like a simplified Unity and … Continue reading
Posted in thelab | Leave a commentWe were asked by Intel to create a useful tool for VR devs that leverages the power of intel CPU’s. Unreal Engine has a powerful virtual reality editor option, but something they did not include is the ability to edit and … Continue reading
Posted in thelab | Leave a comment